![]() Also, do your commercial buildings import at all? Stated here again, some buildings not connected to any industrial area nearby do most likely not import stuff.In the meanwhile, other ships spawned recognized that they don't need 100% cargo because other ships already have the cargo. Maybe there are still boats on the sea coming from the bottom end of your map to your upper end. That, too, would explain why some ships just have cargo of 50%. So some trucks could be already on their way, however, they're taking ages since they have to drive through your whole city. As stated here, import trucks, ships or trains don't use the nearest entrance to your city.First off, there could be an unknown import cap.You can read here too that offices are a clean alternative to industry, nevertheless they don't produce any goods. However, you don't have those buildings or zones so basically you import everything. If you had that, you could easily lower the import rate. You see that there's a production chain which requires specialized and generic industry to create goods for your commercial buildings. You say that you have no industrial zones at all. I haven't found any (official) evidence to prove my hypothesis following now, so be aware that it might be wrong. I don't think traffic is a concern the heart of my city isn't even that far away from my four cargo harbors. And lots of highways, which my citizens happily take if they need it, which they use quite frequently. It's not all green, but there are definitely no red spots at all orange, at worst. And if the zone does develop, then I make a new empty lot. This allows me to control growth, because if that empty lot does not develop, then that's fine because it is there just in case the demand ever increases for that particular zone type. I tend to manage my zones pretty well, I think, meaning I will almost always have one empty lot for each zone type. I don't think my city has a high demand for Commercial zones, because I currently have a 10x10 Commercial plot that isn't developing. So most of them work in Offices instead, and I have a ton of them. Is there anything else I'm missing? I've also got no Policies enabled regarding Commercial zones.Įdit 1: I have no Industrial zones, because they cause pollution and traffic, and because my citizens are too educated. Although I've started to notice a few are less than 50% full, which I thought indicated that my city had more supplies than necessary. I've got four cargo docks, and it still doesn't seem to be enough. I've got one train station, since the railway is pretty far out from my city, so I had to extend my city just to reach this one station. My traffic is really good, so this shouldn't be a problem. They bring in goods, via the international highway. ![]() Here are the ways in which a Commercial building can replenish goods, and my response to each one, in my particular game: A lot of my Commercial buildings report the problem "Not enough goods to sell".įrom my understanding, it seems like the Goods in these Commercial buildings are selling out too quickly, and not being replenished fast enough. ![]() I've created a dozen cities in Skylines so far, but in my latest city, I've encountered a new problem.
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